If the ship or vehicle has no Defense, suffer two points of System Strain. Shields Failing: Reduce Defense in all Defense Zones by one point until the Critical Hit is repaired. For a list of ship components depending on target ship Silhouette, see the tables below. All crewmembers are Immobilized until the end of the pilot's next turn.Ĭomponent Hit: One Component of the attacker's choice is knocked offline, and is rendered inoperable until the end of the following round. Tailspin: All firing from the ship or vehicle suffers dice until the end of the pilot's next turn. The difficulty of this check depends on the vehicle's current Speed. On their next turn, the pilot cannot execute any Maneuvers and must make a Piloting check to regain control. Knocked Off Course: A particularly strong blast or impact sends the ship or vehicle careening off in a new direction. If the ship or vehicle has no Defense, suffer one point of System Strain. Losing Power to Shields: Decrease Defense in affected Defense Zone by one until the Critical Hit is repaired. All crew members suffer one Strain and are Disoriented for one round. Jostled: A small explosion or impact rocks the vehicle. Mechanical Stress: The vehicle suffers 1 Strain.
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